In this episode, Trevor (@trevorosz) is joined by the Communications Officer for Chainsaw Games, Laurent Mercure (@laurentmercure) as they talk about what it’s like to market a game as well as communicate with an audience. If you’ve been curious about how marketing decisions get made and what it’s like to show a game at PAX, this is a great conversation about how to communicate about your game and studio.
Follow Chainsawesome Games: http://www.chainsawesomegames.com
Our theme song made by our Audio Engineer Stephen Boilegh using Studio One and Epic Stock Media.
Our website: http://www.winterborngames.com
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